Amorphous Wiki
Advertisement
RewardsCase

The Rewards Case

Rewards are unlockable upgrades that can be obtained through the use of Keys in the Rewards Case. There are eleven standard rewards and one special reward available after the player slays the Razor Queen.

Rewards are either wearable or reusable. Wearable rewards are always used if you have selected them and cannot be renewed after they break (if applicable). Reusable rewards are deployable and can be used any number of times, but usually last a limited time and have a cooldown timer.

Rewards[]

Sprint[]

Reward – Sprint

In-game description:

Through intensive physical training and stamina exercises, this ability will allow for short bursts of much faster movement. While in use, Sprint will allow you to maneuver quickly and even offeset [sic] some hazards which may normally impede travel. Use caution, however, as Sprinting is exhausting and you must find opportunities to rest and regain your endurance.

Grenade[]

Reward – Grenade

The Grenade is a piece of reusable equipment that kills most Glooples within its damage radius shortly after being thrown. If the player is also within its damage radius, the player will also be killed; if the player is just outside it, the player will be temporarily stunned as though bumped. The Grenade has a fuse of 1.5 seconds and has a 10 second cooldown timer.

In-game description:

A high-explosive concussive grenade which creates a powerful pressure wave upon detonation, causing severe trauma to any target within it's [sic] damage radius. Note that while extremely potent, these types of concussive weapons carry a high risk of unfortunate accident: be sure to stay clear of the blast and give it a good throw.

Lure[]

Reward – Lure

The Lure is a piece of reusable equipment that, when deployed, causes most intelligent and semi-intelligent Glooples to target it instead of targeting the player. It lasts 15 seconds and takes 10 seconds for its usage bar to refill until it can be deployed again.

In-game description:

Experimentation into the biology of the Gloople and behavior of the nest has lead to the R&D department to develop this small gas-grenade. Once thrown, it will begin to emit a powerful enzymatic pheremone which will overpower any other stimuli the nest may be responding to. Any Glooples in the area will turn their hostilities toward this device. However, some more advanced Glooples may not be fooled, and the lure's chemical payload is limited.

Inhibitor[]

Reward – Inhibitor

The Inhibitor is a piece of reusable equipment that temporarily reduces the number of Glooples that spawn onscreen once thrown. It lasts 20 seconds and has a 10 second cooldown timer until it can be used again.

In-game description:

A more high-tech product of the anti-gloople R&D department, the Gloople Nest Coordination Inhibitor, or Choker as it is sometimes referred, sends out confined-band directional electrostatic pulses. These pulses confuse the communicative abilities of the Gloople nest on the whole, and prevents them from effectively coordinating an attack. In short, this device reduces the amount of Glooples which are able to attack for a brief time.

Hazard Suit[]

The Hazard suit is a protective suit that has an electric charge that kills attacking Goople for two hits on a full charge and will break if attacked before charge is halfway refilled. Does not need to be activated to work. Does not protect against larger enemies.

In-game description:

Second cousin to both the SCUBA suit and stealth suit, The Hazard Suit uses a contained power pack to operate a powerful lattice of disruptive current-wielding microfiber woven into a thick protective body suit. While charged, the suit responds to potentially dangerous conditions by a combination of electromagnetic current, insulate coating and atmospheric filtration. The last word in material hazard evasion.

Saw Drone[]

The Saw Drone is a drone you throw that will fly around and kill enemies. it is really good because it can kill a large amount of enemies and has good recharge rate. It is important to stay out of the Saw Drone's way while it is deployed because it can kill you if it hits you, but it is easy to avoid and you can hit it away with your sword if it gets too close.

In-game description:

Affectionately referred to as the Chopper, the Saw Drone is an airborne robotic attack unit compact enough to be man-portable. Once activated and thrown, the Chopper snaps open and begins flying under it's [sic] own power. A Saw Drone is able to acquire targets and differentiate friendlies from hostiles mid-combat. However, because of it's [sic] extremely deadly nature, a wise user keeps as clear as possible.

Instant Wall[]

In-game description:

Also called the Mason Bomb, the Instant Wall is a high powered explosive packed with nitrogen-reactive liquid state epoxy polymers. The explosive device disperses these resins with a shaped charge, which harden very rapidly when exposed to open air. The resulting barricade is very solid and proves an effective barrier against nearly any kind of assault.

Repulsor [sic][]

In-game description:

Utilizing principles of pressure wave density and psuedomagnetics [sic], the Repulsor Stake is able to isolate the specific buoyancy of Gloople Plasm in air and generate a field of radiating compression waves at this specific frequency. While operating, Glooples will be expelled from the center of the effect, providing a bubble of safety for the user, who will remain unaffected.

Box Gun[]

In-game description: The Box Gun is a sentry gun which can be thrown around. After the gun is deployed, it will shoot at any nearby Gloopies, destroying most Gloopies in one hit, however, be wary as the Box Gun can accidentally shoot the player. The Box Gun attempts to avoid friendly fire, however in extreme cases, the sentry may shoot the player accidentally. This mostly happens with many Gloopies. The Box Gun cannot destroy enemies which can make themselves hard, however. The Box Gun, despite it's strength, is still destroyable. With enough hits, Gloopie or Player, the Box Gun will explode, however it will also explode if it runs out of ammo. This can be noted, as the SCAER will make a beeping sound i it is at low health or low ammo. Since there is no way to refill the ammo, this makes the SCAER a temporary sentry installation.

The S.C.A.E.R (Self-Contained Autonomous Emplacement Rifle) is a man-portable, deployable support sentry programmed to track and destroy Glooples. Once placed, the SCAER will entrench itself and begin rendering suppressive fire on any targets in it's [sic] field of view. Typically the 50 caliber rounds fired by this turret are enough to pacify any target, but beware exceptionally hard targets which may cause ricochets.

Teleporter[]

Reactive Armor[]

The Reactive Armor is a protective suit that will protect the wearer against one instance of fatal, impact-based damage. When activated, its resultant explosion will destroy nearby Glooples. However, this armor will not protect against most non-fatal hazards as well as some fatal hazards, including Stickies, Melties, Clutters, Inkies, Grinders, being frozen by Frosties, and Void Eaters.

In-game description:

A combination of shaped microcharges and fractal-flechette ceramic plates form the Reactive Armor's fundamental structure. The only model of ablative armor designed to be infantry-borne, this protective skin responds to deadly impacts with a powerful explosion and a shower of ceramic shrapnel, while creating a captured pocket of air within, leaving the wearer completely unscathed. Obviously, this only works once.

Razor Glaive[]

Advertisement